README
Creates animated GIFs optimized for Slack — emoji (128x128) and message (480x480) sizes. Provides validation tools, easing functions, and size-optimized output. Scripts are available in both Python and TypeScript.
Prerequisites
| Dependency | Install | Purpose |
|---|---|---|
| Python 3.9+ | optional | GIF creation with PIL/Pillow + imageio |
| Pillow | pip install Pillow imageio | frame drawing and GIF assembly (Python) |
| imageio | pip install imageio | GIF file writing (Python) |
| Node.js 18+ | required (fallback) | TypeScript GIF creation with sharp |
| sharp | npm install sharp | PNG frame rendering (TypeScript) |
Detect runtime availability and use whichever is present:
which python3 > /dev/null 2>&1 && echo "Python available" || echo "Use TypeScript"
Scripts
| Path | Runtime | Purpose |
|---|---|---|
scripts/python/gif_builder.py | Python | GIF assembly with Pillow |
scripts/python/validate.py | Python | Check file size against Slack limits |
scripts/ts/gif-builder.ts | TypeScript | GIF assembly with sharp |
scripts/ts/frame-composer.ts | TypeScript | SVG-based frame composition |
Slack Size Limits
| Use | Dimensions | Max file size |
|---|---|---|
| Emoji | 128x128 px | 128 KB |
| Message | 480x480 px | 2 MB |
Quick Start (Python)
pip install Pillow imageio
python3 - <<'EOF'
from scripts.python.gif_builder import GIFBuilder
from PIL import Image, ImageDraw
builder = GIFBuilder(width=128, height=128, fps=10)
for i in range(12):
frame = Image.new('RGB', (128, 128), (30, 30, 40))
builder.add_frame(frame)
builder.save('emoji.gif', num_colors=48, optimize_for_emoji=True)
EOF
Quick Start (TypeScript)
npm install sharp
npx tsx scripts/ts/gif-builder.ts
SKILL.md
A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.
When to Activate
- User wants to create an animated GIF for Slack (emoji or message)
- User asks to animate an uploaded image or concept for Slack
- User needs a GIF that meets Slack’s size and format constraints
Skip When
- User wants a static logo or poster — use codi-canvas-design
- User wants generative / interactive p5.js art — use codi-algorithmic-art
- User wants a screen recording or video — this skill produces frame-composed GIFs only
- User wants a web artifact with CSS animation — use codi-frontend-design
Slack Requirements
Dimensions:
- Emoji GIFs: 128x128 (recommended)
- Message GIFs: 480x480
Parameters:
- FPS: 10-30 (lower is smaller file size)
- Colors: 48-128 (fewer = smaller file size)
- Duration: Keep under 3 seconds for emoji GIFs
Script Runtime
Helper scripts are available in both TypeScript and Python. Detect availability and use the appropriate variant:
- TypeScript (always available):
npx tsx ${CLAUDE_SKILL_DIR}/scripts/ts/<script>.ts <args> - Python (when installed):
python3 ${CLAUDE_SKILL_DIR}/scripts/python/<script>.py <args>
Check availability: which python3 > /dev/null 2>&1 — if Python is not found, use TypeScript.
Core Workflow
Python (uses PIL/Pillow + imageio):
from python.gif_builder import GIFBuilder
from PIL import Image, ImageDraw
# 1. Create builder
builder = GIFBuilder(width=128, height=128, fps=10)
# 2. Generate frames
for i in range(12):
frame = Image.new('RGB', (128, 128), (240, 248, 255))
draw = ImageDraw.Draw(frame)
# Draw your animation using PIL primitives
# (circles, polygons, lines, etc.)
builder.add_frame(frame)
# 3. Save with optimization
builder.save('output.gif', num_colors=48, optimize_for_emoji=True)
TypeScript (uses sharp + SVG composition):
import { GIFBuilder } from "./ts/gif-builder.js";
import { createBlankFrameSvg, circleSvg, composeSvgFrame, svgToPng } from "./ts/frame-composer.js";
const builder = new GIFBuilder(128, 128, 10);
for (let i = 0; i < 12; i++) {
const bg = createBlankFrameSvg(128, 128, { r: 240, g: 248, b: 255 });
const svg = composeSvgFrame(128, 128, bg, [/* your elements */]);
const png = await svgToPng(svg, 128, 128);
if (png) builder.addFrame(png);
}
await builder.save('output.gif', 48, true);
Drawing Graphics
Working with User-Uploaded Images
If a user uploads an image, consider whether they want to:
- Use it directly (e.g., “animate this”, “split this into frames”)
- Use it as inspiration (e.g., “make something like this”)
Load and work with images using PIL:
from PIL import Image
uploaded = Image.open('file.png')
# Use directly, or just as reference for colors/style
Drawing from Scratch
When drawing graphics from scratch, use PIL ImageDraw primitives:
from PIL import ImageDraw
draw = ImageDraw.Draw(frame)
# Circles/ovals
draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
# Stars, triangles, any polygon
points = [(x1, y1), (x2, y2), (x3, y3), ...]
draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)
# Lines
draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)
# Rectangles
draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
Don’t use: Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.
Making Graphics Look Good
Graphics should look polished and creative, not basic. Here’s how:
Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.
Add visual depth:
- Use gradients for backgrounds (
create_gradient_background) - Layer multiple shapes for complexity (e.g., a star with a smaller star inside)
Make shapes more interesting:
- Don’t just draw a plain circle - add highlights, rings, or patterns
- Stars can have glows (draw larger, semi-transparent versions behind)
- Combine multiple shapes (stars + sparkles, circles + rings)
Pay attention to colors:
- Use vibrant, complementary colors
- Add contrast (dark outlines on light shapes, light outlines on dark shapes)
- Consider the overall composition
For complex shapes (hearts, snowflakes, etc.):
- Use combinations of polygons and ellipses
- Calculate points carefully for symmetry
- Add details (a heart can have a highlight curve, snowflakes have intricate branches)
Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.
Available Utilities
GIFBuilder (python.gif_builder / ts/gif-builder)
Assembles frames and optimizes for Slack:
builder = GIFBuilder(width=128, height=128, fps=10)
builder.add_frame(frame) # Add PIL Image
builder.add_frames(frames) # Add list of frames
builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)
Validators (python.validators / ts/validators)
Check if GIF meets Slack requirements:
from python.validators import validate_gif, is_slack_ready
# Detailed validation
passes, info = validate_gif('my.gif', is_emoji=True, verbose=True)
# Quick check
if is_slack_ready('my.gif'):
print("Ready!")
Easing Functions (python.easing / ts/easing)
Smooth motion instead of linear:
from python.easing import interpolate
# Progress from 0.0 to 1.0
t = i / (num_frames - 1)
# Apply easing
y = interpolate(start=0, end=400, t=t, easing='ease_out')
# Available: linear, ease_in, ease_out, ease_in_out,
# bounce_out, elastic_out, back_out
Frame Helpers (python.frame_composer / ts/frame-composer)
Convenience functions for common needs:
from python.frame_composer import (
create_blank_frame, # Solid color background
create_gradient_background, # Vertical gradient
draw_circle, # Helper for circles
draw_text, # Simple text rendering
draw_star # 5-pointed star
)
Animation Concepts
Shake/Vibrate
Offset object position with oscillation:
- Use
math.sin()ormath.cos()with frame index - Add small random variations for natural feel
- Apply to x and/or y position
Pulse/Heartbeat
Scale object size rhythmically:
- Use
math.sin(t * frequency * 2 * math.pi)for smooth pulse - For heartbeat: two quick pulses then pause (adjust sine wave)
- Scale between 0.8 and 1.2 of base size
Bounce
Object falls and bounces:
- Use
interpolate()witheasing='bounce_out'for landing - Use
easing='ease_in'for falling (accelerating) - Apply gravity by increasing y velocity each frame
Spin/Rotate
Rotate object around center:
- PIL:
image.rotate(angle, resample=Image.BICUBIC) - For wobble: use sine wave for angle instead of linear
Fade In/Out
Gradually appear or disappear:
- Create RGBA image, adjust alpha channel
- Or use
Image.blend(image1, image2, alpha) - Fade in: alpha from 0 to 1
- Fade out: alpha from 1 to 0
Slide
Move object from off-screen to position:
- Start position: outside frame bounds
- End position: target location
- Use
interpolate()witheasing='ease_out'for smooth stop - For overshoot: use
easing='back_out'
Zoom
Scale and position for zoom effect:
- Zoom in: scale from 0.1 to 2.0, crop center
- Zoom out: scale from 2.0 to 1.0
- Can add motion blur for drama (PIL filter)
Explode/Particle Burst
Create particles radiating outward:
- Generate particles with random angles and velocities
- Update each particle:
x += vx,y += vy - Add gravity:
vy += gravity_constant - Fade out particles over time (reduce alpha)
Optimization Strategies
Only when asked to make the file size smaller, implement a few of the following methods:
- Fewer frames - Lower FPS (10 instead of 20) or shorter duration
- Fewer colors -
num_colors=48instead of 128 - Smaller dimensions - 128x128 instead of 480x480
- Remove duplicates -
remove_duplicates=Truein save() - Emoji mode -
optimize_for_emoji=Trueauto-optimizes
# Maximum optimization for emoji
builder.save(
'emoji.gif',
num_colors=48,
optimize_for_emoji=True,
remove_duplicates=True
)
Philosophy
This skill provides:
- Knowledge: Slack’s requirements and animation concepts
- Utilities: GIFBuilder, validators, easing functions
- Flexibility: Create the animation logic using PIL primitives
It does NOT provide:
- Rigid animation templates or pre-made functions
- Emoji font rendering (unreliable across platforms)
- A library of pre-packaged graphics built into the skill
Note on user uploads: This skill doesn’t include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.
Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL’s full capabilities.
Dependencies
Python:
pip install pillow imageio numpy
TypeScript:
npm install sharp